I’ve tried to put “BlueprintImplementableEvent” but it seems it don’t execute.
Okay after a bit research I found out that in c++ RepNotify only executes on clients, not on the server, this caused my problem…
I’ve tried to put “BlueprintImplementableEvent” but it seems it don’t execute.
Okay after a bit research I found out that in c++ RepNotify only executes on clients, not on the server, this caused my problem…