How to call the onclick event of a button in C++?

hi,

how can i call the onclick event of a button from c++?

thanks in advance,

Just like this:

check(TheButtonPtr); // TheButtonPtr is an `UButton` object
TheButtonPtr->OnClicked.Broadcast();

Notice: This way just broadcasts the click event to all receivers that bind this button’s event. It is different with SButton::OnMouseButtonDown.

hello, sorry to bother you but i’m new to c ++ how can i create a function in c ++ that will get a button element from blueprint and then call onclicked event?

thanks in advance,