Uhm… how to call MainMenu Class from Level Blueprint to get the Set MainMenu?
Any help here. I am still new about UMG.
I am using 4.6.
I meant from this tutorial:
link Creating Widget
I already know the answer: by reading this tutorial:
https://docs.unrealengine.com/latest/INT/Engine/Blueprints/UserGuide/BlueprintComms/index.html#creatinganobjectvariableforthetargetblueprint