First of all, I’m new here, really exited using the Unreal Engine 4!!
Sadly, I get stuck with something that may be is silly, but here is the situation:
I create a Widget for the Main menu, here selecting a specific option the Mouse controller or the joystick will be available
Then on my main character blueprint, I need to get the value of that Variable
But sadly, I don’t know how to call the widget correctly.
Searching on the list… I found “Get User Widget Objet” but is not working.
So, here is the question: How to call a variable inside a Widget, on a blueprint?
Thx for your time, and sorry for my english!