How to build thirdparty plugin after modification?

-create a fresh UE C++ project

-add a Plugins folder and throw the plugin there

-remove from the plugin folder: binaries and intermediate

-from project root, remove this files:

folder .idea
folder .vs
folder binaries
folder build
folder derivedDataCache
folder intermediate
.vs config file
*.sln file

  • click on your *.uproject file / select Generate Visual Studio Project files

  • open the solution and pack

image