How to build ThirdParty for linux

I change the Engine\Source\ThirdParty\PhysX\PhysX-3.3\Source code , I want know how to build for linux ?
I use the crosscompile for linux on windows

Does anyone know about this problem?

I solved it myself.

You should provide more information if you are going to update with comments such as this.

same problem here …
how to build thirdparty stuff in UE4 Linux Version

Can you share your soluation? Thank you.