I change the Engine\Source\ThirdParty\PhysX\PhysX-3.3\Source code , I want know how to build for linux ?
I use the crosscompile for linux on windows
Does anyone know about this problem?
I solved it myself.
You should provide more information if you are going to update with comments such as this.
same problem here …
how to build thirdparty stuff in UE4 Linux Version
Can you share your soluation? Thank you.