How to Build level lighting from Terminal for UE5?

Hi guys!

I am having a bit of a problem.

I am trying to create a script that will build level lighting from Terminal for Unreal Engine 5. First and foremost, I can not find documentation on how to do this anywhere, anyone have a link?

Secondly, after a lot of searching I did find this syntax:

UE4Editor.exe “C:\Work\Game\Game.uproject” Empty -AutomatedMapBuild CLDesc=“Rebuilding Empty map” UseSCC=true

So I adapted it for UE5, here is the command I am trying to use:

/Volumes/Everything/UE\ Versions/UE_V_5.0/Engine/Binaries/Mac/UnrealEditor-cmd /Volumes/Everything/Game\ Development/Shop\ Mania/SM\ Debugs/Debug1/Game.uproject Main_Store -AutomatedMapBuild CLDesc=“Rebuilding Main_Store map” UseSCC=true

It does not work though. It just opens the Editor which is obviously not what I want.

I have searched and searched and searched with no luck. Any ideas?

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Bump… anyone?