Hi guys!
I am having a bit of a problem.
I am trying to create a script that will build level lighting from Terminal for Unreal Engine 5. First and foremost, I can not find documentation on how to do this anywhere, anyone have a link?
Secondly, after a lot of searching I did find this syntax:
UE4Editor.exe “C:\Work\Game\Game.uproject” Empty -AutomatedMapBuild CLDesc=“Rebuilding Empty map” UseSCC=true
So I adapted it for UE5, here is the command I am trying to use:
/Volumes/Everything/UE\ Versions/UE_V_5.0/Engine/Binaries/Mac/UnrealEditor-cmd /Volumes/Everything/Game\ Development/Shop\ Mania/SM\ Debugs/Debug1/Game.uproject Main_Store -AutomatedMapBuild CLDesc=“Rebuilding Main_Store map” UseSCC=true
It does not work though. It just opens the Editor which is obviously not what I want.
I have searched and searched and searched with no luck. Any ideas?