I just start to play with Unreal Engine and I have a question about the easy way to build custom level editor.
So I worked with Unity3d before. For example, I can create a simple script for WindowEditor where I had a couple a variable x and z - and button. For example x = 8 and y = 8 after click button. Script created grid 8x8 on Scene.
So how I can create it something like that?
p.s Sorry for my bad English : )