Some time ago i started with Unreal Engine and i do understand the basics.
My question is, what is the right way to build a small and simple level?
BSP blocks in UDK give some rough architecture, but somebody told me that BSP blocks are not used in a final game.
Do i have to import these in a 3d modeling software?
What are the right steps to build a level?
I tried google but there are many articels and websites and they alle tell me different things.
Is there some kind of standard for creating levels?
I just want to create a simple level which has the following requirements:
- 3D level
- Only a few objects (models or walls or something)
- first person or third person (no preference)
- Use the default Unreal charcters and scripts
Can someone please explain me how to achive this, or post a link where i can find this information.
Thanks in advance