Hey guys, can anybody help me please with finding good tutorials on how to build advanced animation blueprint similar to what Paragon Characters have - from scratch - for my own characters? I’m specifically interested in a shooter type of characters like Paragon’s Murdock for example, with some advanced features like aiming with a gun up and down, running in the direction the Character is facing etc.
I tried watching a couple of Unreal’s Live events featuring some Paragon breakdowns but to be honest they’re extremely hard to follow and also very long. Are there any good tutorials or breakdowns that would cover specifically the beautiful animation blueprints system of Paragon Characters? Thanks in advance!