Hi all,
I’m quite new to UE 4.9.1 and I’m trying something: change the current image a UMG Userwidget is using.
I tried the script shown here but the image does not change.
Still no luck. What is really strange is that on that UMG.UserWidget blueprint when the blueprint is executed, I don’t see the execution debugging stream , nor can’t get the actual value of the variables.