How can I get code branched for specific target names.
I have 2 client build targets one for vr and one for non-vr. I want to branch blueprint code based on the build target similar to “is dedicated server” used for seperating dedicated server build target from client and game build though my builds are both same type (client).
Is there a way to get build target name or add a blueprint with some c++ to branch code for different build target names?