Hey fellow devs,
I am looking to create an animation (*fbx) from two separate animations.
Anim 1: walking, so I need the lower body part of it
Anim 2: aiming, so I need the upper part of it.
So I know you can make an animation montage, but I need the animation as a stand alone animation to be used inside a blend space (for directional walking, so I need to make walk front left/ right etc while aiming too)
I searched the web and wasn’t able to find a solution.
I know you can make an animation composite and record it into a new animation too. But I need these two animations to be played at the same time, anim 1, aim, upper body + anim 2, walk, lower body.
Any advice would be highly appreciated! Thanks for your help!!!
Follow up question: using slots, where can I define them? Which bones are used and which not? I can easily add a new slot, but can’t find where to assign bones to it. Many thanks