Hi, I have this idle / walk / run / sprint blendspace for carrying a rifle on hips, that I used sequences from the animation starter pack.
I have proper idle, run and sprint sequences with the rifle at the correct height, but the pack only has the rifle walking animation at ironsights.
So I wanted to blend the upper body from the idle sequence, with the lower body from the walk sequence, but since I’m blending a blendspace with a sequence, it uses the upper body sequence for everything in my blendspace. here’s what it looks like:
so how can I blend it only at the walk speed of my blendspace?