How to blend between multiple consecutive animations?

Greeting!

What I need is a way of basically constructing an animation of two animations where one starts playing and then the second begin where the first one ends. Simple right? And also blend in between them so it doesn’t look choppy. My first instinct was to use Montage for this but its blending properties is just for blending in and out of a montage. Not blending between sections within the montage.
Just for clarification… I’m not trying to play the animations simultaneously…

Is there a neat way that this can be achieved?

It sounds like the Blend Spaces feature may be helpful. Its not something I have used before, but there are some tutorials on this link:

Alternatively, it can be done with Blueprints. There are some other good threads on the Epic Docs that cover this:

Awesome! The Blend Poses by bool was doing exactly what I was looking for. A time-based blend. I inserted a notify event at the desired start blend point in the first animation and then hooked it to a bool in the Animation event graph. Thank you!

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