Hey all. I have a ‘Weapon Fire animation’ for my player, but since the left hand was not matching the idle/walk etc., animations (with my custom weapon), I had to use FABRIK node to snap my left hand to the weapon. Now whenever I fire my weapon, a fire Animation plays but when it plays, the left hand moves back to the spot where it should be in the Anim, ignoring the FABRIK location, as seen in the video.
How can I fix that? How can I force the IK values on the player’s left hand while also playing such animations?
Thanks.