So I have 2 animations from the same character. One is him walking and the the other is just him talking and moving his head only. I want to combine the both walk animation and talk animation together so he could talk while walking. I ALSO want to put him in a movie sequencer and do that blended animation in a specific time. I’m a bit new to UE5, especially on making blueprints, so I was wondering if someone can help explain to me how to do it?
make a level seq
drop the character in
add animation tracks under the character
with one anim on top and one below sde them so their edges overlap
otherwise use an “anim montage”