How to Bind Parameters to events in blueprints?

Is it possible to bind parameters to events in blueprints. For ex, I have OneParameter function, but want to bind it to a ZeroParameter delegate with some precalculated value set as a parameter. Is it possible?

I am building Buttons dynamicaly, so need to bind button id’s to OnClick events.

You probably found a solution to your problem, but for the posterity: from what I found it’s not possible, so the way I did it was to have a variable in my button widget blueprint that I set when I create the widget (when I have the value i want to pass to it). It’s not modified by anything else so when I use it in my OnClick event it’s still fine.