I tried to bind an Xgen groom exported from Maya, to an Alembic.abc animation (also exported from Maya).
Inside of Unreal 4.26.1, I am not able to bind the groom to the Alembic Animation.
Does anybody know what I am missing here and how I can fix that problem?
Thanks a lot for any little help,
Would love to know if that is possible as well.
I would like to know of a good tutorial out there for this as well. When ever I try to bind the groom to the alembic mesh I get a crash.
I’d love to know if this works as well. In fact, I’ve had zero luck getting a groom to bind to a skeletal mesh or a geometry cache.