Hi Conda,
The first argument to BindDynamic is the object you want to bind on, try using it like this:
OnActorHit.BindDynamic(this, &UYourClassName::OnMyActorHit);
Cheers,
Michael Noland
Hi Conda,
The first argument to BindDynamic is the object you want to bind on, try using it like this:
OnActorHit.BindDynamic(this, &UYourClassName::OnMyActorHit);
Cheers,
Michael Noland