Hi, Iam using a Text 3D plugin in Ue 4 V27 and I want to now how to bend it without convert it to staic mesh?
Hi Fighter4d, Welcome to the forums
I’m looking at a Text3D actor created from the Text3D plugin, and I’m not seeing any settings for bending it.
The only option I can think of would be to make use of ‘World Position Offset’ to morph the mesh via the material/shader. It’s outside of my area of expertise, but this unofficial tutorial could get you started.
Good luck!