I’m very new at this and have looked at quite many tutorials, but I can’t seem to find any suiting tutorial to get me started.
I want to make a first easy test game with a ball that can be hit by the player, and depending on angle and speed of the “hit” the
ball should go that way at the right speed and collide with stuff on the way.
Preferably I would like to use a “pool cue” or a spring to hit the ball with, like: back for power and release, at the angle I directed the “pool cue” or spring.
I have created a mesh with floor and walls and placed a sphere sitting on the floor.
I don’t want to control the ball, I want to hit it as mentioned above.
Should the sphere be an actor ?
How to start guys, or perhaps lead me the way to some easy tutorial ?
As I said I am a totally new at this
Thanks in advance !