I want to bake an entire landscape with all the foliage and static meshes it contains (output being mesh+diffuse texture+normal). I don’t want to use Simplygon for that. Is there a way without using Simplygon? Thanks!
Edit: in fact the item I need the most if the diffuse texture. The mesh and normal I can get from the landscape mesh itself. I should be able to put a camera on top and make a render to texture from it and save the texture as a file. This is not ideal though, If you have any better idea please let me know!