I am trying to make a game that has a SceneCapture2D attached to the car/vehicle. This is to have the vehicle to render its current location into the minimap.
But when I tried to test it and change the world lighting in the game world to be dark, giving it a night time vibe, the SceneCapture2D will also be affected. So, the rendered image onto the minimap is equally as dark.
The minimap being rendered is shown in the top right corner of the game.
You can change what is being captured in the settings to base color instead of final color. It may be in the render targets settings, not the captures - can’t remember off the top of my head.