How to avoid resources being packaged into the server

As the title, I recently packed the server version of the game build.
And the entire movies folder is packaged into the version.
How can I prevent this and other assets type like FX or Audio

Edit:
Ok I think I found it in the clutter of options

Exclude Movie:

Not sure if you are using the asset manager but perhaps this could work

You can exclude specific classes and modules for server in the project settings

Seems they don’t add any particles, widgets and if sound node includes all sound files then the are omitted for dedicated server packing.

But you probably need to export as server from the project launcher.

1 Like

Thanks, good answer.
Looks like the movie one is made for all platform, not only the server.
But the last one is good to go.