Hello!
The question is simple: if I build Unreal Editor twice without any modification to the source code, the build is actually a clean rebuild and it shouldn’t. It shuold to an incremental build instead and take close to no time when I build the second time if I have no code changes.
I’m on Ubuntu, building UE5 from the VS Code Workspace. Btw, the workspace does have a Build and a Rebuild configuration… but they are erroneously set to be the same command and that’s what this whole question is about