Thank you for your response @evethir
Unfortunatly that is not what i looking for. I want my AI can walk over it. So i need the NavMesh “around” it and on/over it…
What i don’t need is the NavMesh INSIDE it… in fact, the NavMesh inside is a problem…
Make a big static mesh cube and look inside… you will see an unuseless an problematic NaveMesh inside it.
Best regads!!