I’ve two computers synced with OneDrive. With the recent update of 5.1.1 I’ve to recompile the shaders in every project. But the problem is that I’ve to do that two times because of the second computer. So I wonder if I can save that compilation files in some directory to reuse it in the second computer. I’ve seen the Shared Derived Data Cache (DDC) but I don’t know if it’s used for that purpose and if will be compatible with OneDrive.
Regards.