I want to automatically generate multiple CineCameras in UE5 by executing an external python script, and the location, rotation, and focal length of each camera can be set in the python script. Please provide specific details that can be run directly python code, thanks!
Hey there @FunnyCharly! I don’t work with the Python API too often myself, so here’s some resources on showing how to spawn actors in the scene, as well as adjust variables on those actors.
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https://docs.unrealengine.com/4.27/en-US/PythonAPI/class/Actor.html
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