How to automatically add textures from folder to array at runtime

I’m trying to add all textures within a folder to an array at runtime. This is what I have right now and I’m not sure why it isn’t working. The array that is output by GetAssetsbyPath doesn’t get populated with anything.


What am I doing wrong?

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I looks ok, but I think you might need /Game on the front of the path…

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Make sure the directory is cooked too.

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I’m an idiot, thank you!

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Thank you, this saved me.