I’m trying to add all textures within a folder to an array at runtime. This is what I have right now and I’m not sure why it isn’t working. The array that is output by GetAssetsbyPath doesn’t get populated with anything.
What am I doing wrong?
I’m trying to add all textures within a folder to an array at runtime. This is what I have right now and I’m not sure why it isn’t working. The array that is output by GetAssetsbyPath doesn’t get populated with anything.
I looks ok, but I think you might need /Game on the front of the path…
I’m an idiot, thank you!
Thank you, this saved me.