How To Auto Save Upon Exit App (Can't find application will terminate event)?

Hello fellow devs,

I am reaching my final stage of development and I am currently working on my save system. However I can’t seem to find “application will terminate” event in blueprint (I don’t have a mac, so I can’t use code as it requires mac to compile).

I need that event to save all my characters data before the game exits. What are the current solutions right now for those who develop in pure blueprint?

Thanks in advance!

Use these event dispatchers: Event Dispatchers | Unreal Engine Documentation

Thank you for the help! I couldn’t find the node initially but after messing more with blueprint, I found out that theres another node required to get those events: