How to auto jump

hello

I’m french so my english is not perfect thank you for your understanding

I would like to do an auto-jump for my character as in the cube world game but I do not dare so I ask how to

thank you for your answer

… if you are using a Character actor, you can trigger the Jump blueprint event… whenever you like (by pressing a key, by entering a trigger volume etc)

yes thank you but I would like a more competing blueprint by that if I do it my character will jump loop if I remain the actor

yes, you are correct…

if you stay inside the trigger volume (or trigger actor), your character will jump constantly…

to solve this…

Use a Do Once node, and Reset the node when your character leaves the trigger volume (or trigger actor)

yes but I would like to be fair as if everything was the same tail as a staircase or we do not need to jump we can see it in the basic map of thirdperson

sorry Lokosse… but I don’t quite understand…

there my character goes up alone without me jump I want the same thing but with stairs bigger

… sorry… I’m still not understanding

you’d like him to jump higher?

you’d like the stairs to be higher?

I would like my character to climb the white stairs without jumping

…mmmm… it might be possible… but it may look unusual…

go to your Character Movement Component > Character Movement: Walking > Max Step Height

set this to more than the height of your giant steps

super hallelujah thx it’s great :slight_smile: :slight_smile: :slight_smile: :slight_smile: :slight_smile:

vous êtes le bienvenu… I’m happy it works :wink: