How to attach weapon to character from in the inventory?

Lol looks like we may have followed the same tutorial. I did go about differently since I am working multiplayer project. You’re going to want to attach to the character’s mesh not the actor itself. You would still use the attach actor to component but the actor will your axe and the component will be the character’s skeletal mesh.

Idk if if will help you but check out my post when I asked for help