How to attach sound at particle system?

Trying to attach sound at particle system which effect is attached in character.

When the character swings the sword, then trace effect appear. I want to attach sound at that trace effect.

I tried converting it’s particle system to blueprint and using activate function, but it didn’t work.

HELP!!!

  • in your particle, create a event generator
  • in your blueprint that houses your particle component, subscribe to the “on particle collide”

Hmm, it didn’t work out. Is that right to make Blueprint by using ‘create Blueprint Using This…’?
And when I make ‘OnparticleCollide’, ‘Bind Event to OnparticleCollide’ is made automatically.