Hi there,
I’m currently trying to attach decals to Chaos chunks/pieces that have not yet detached from the main structure.
At the moment I’m using “Hit Bone Name” from the hit result as the “Attach Point Name” on the decal spawner, which only attaches the decals to detached chunks. The issue I’m having is that decals that hit chunks that have not yet detached just float there once the chunk eventually detaches. As a result, the detached chunk falls through lots of floating decals, which looks visually bad.
Is there any way to get the closest chunk or retrieve the actual chunk bone name before the chunk has fully detached?
Thanks a lot for any help.