How to attach Audio Listener to camera after Ejecting from Player Controller

Hello,

When playing a level in PIE mode and pressing Eject, the camera detaches from the Player Controller allowing the user to roam around the level freely. Is there a way to attach the Audio Listener to this free floating camera, such that I can move around a level and test audio when “Ejected”? Currently when pressing Eject the Audio Listener does not then move with the camera.

Any tips would be appreciated.

Thanks!