Epic Developer Community Forums
How to attach a widget component to another camera's screen rather than the primary one?
Development
Programming & Scripting
question
,
unreal-engine
BaituLime
(BaituLime)
December 4, 2022, 9:47am
1
image
1920×947 82.5 KB
The red cross is a widget component(Screen Space).
I’m using the SceneCapture to simulate the scope as it. But the red cross is attached to the primary screen, so it causes a location error.
image
2111×988 442 KB
image
1551×688 285 KB