How to attach a single image to the entire clone object?

I’d like to know how to attach a single image to the entire clone object. That is, not attach it to each of the objects (as in the image), but to the cloned objects as if they were a single object. Just like you can do in Blender.

In this example, I’d like the word YUM to appear only once on the top face of the cubes and not once on each of the faces of each cube.
I don’t know if it’s because this feature isn’t implemented (if so, Epic Games, you’re late) or if there’s some material function, light function or BP I’m unaware of that can, for example, “project” the image…

In any case, if anyone knows how to do it, I’d appreciate it if you’d share it with the community
:folded_hands:

unreal Engine # Motion Graphics #MoGraph #Cloner Materials texture #Real Time