How to assemble enemies?

I used a radial force component attached to projectile to assemble enemies, but the effect is terrible. When the projectile is not under the feet of enemy, the enemy will swing in the air…so I wanna know how to make it better , does anyone know about it ? thanks very much.

Hey @underurforest!

It’s hard to tell what you are looking for with so little context. A few questions to start things off:

  • What exactly do you mean by “assemble enemies”? Just setting them up? Something else?
  • Why are you using projectiles as enemies?
  • What is you end goal? More specifically, what do these enemies do and how are they supposed to behave?
  • Can you provide screenshots of your blueprints and enemies so we can get a better idea of what you are looking to do?

Any additional specifics you provide may go a long way in solving your problem!

sorry for taking so long to reply.
“assemble enemies” means gathering of enemies, I don’t know if you play Genshin Impact,the ultimate ability of Genshin Impact’s character Venti provides the crowd control effect I desire.
I just wanna know if there’s any more effective method to do this.

Hey @underurforest,

Unfortunately I have not played Genshin, however, I think I kind of get the gust of what you are going for. Check out this non-Epic affiliated tutorial containing what I think you are going for:

I hope the above leads you in the direction you need!

Thanks for ur help, I’ll check out this tutorial.

Hey @underurforest!

Checking in! Did this tutorial work for you? Are you still having issues with what you are trying to accomplish?

Hi there @underurforest, hope you’re well!

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Thanks and happy developing!