It’s my first day of making games and I can not find information about this. I want to make a underwater game but I don’t know how to remove gravity so I can stay afloat all the time and how to go up by pressing W?
Do you have an area defined as water? If not, you try adding a physics volume to the level from the add actors menu, and tick the “water volume” option on the actor.Then on the pawn, adjust the buoyancy so it floats how you want it to, and enable any options which will allow the pawn to swim. The add movement input node should work for going up and down when inside the physics volume.
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