Hello, I have a question,
how can I create similar AI in complexity of depth such as the one in Farlight 84 (online battle royal game)???
Maybe my eyes are playing tricks, but from my observation:
- AI can traverse terrain great distance to fight targets
- AI can detect or sense events such as sound, or alert markers and move through terrain, to hunt down source, find cover
- AI can use vehicles??? (bots)
- AI can communicate with other AI???
I’m still studying it, the game is using 4.25 engine version…
is this do-able without a server? What AI plugins on the market place would help? Is it only C++?