I’m new to using blueprints and am not sure how to approach this problem.
I want to have my third person character approach an item, pick it up on a button press and then have the item visibly carried in my characters arms (like in Little Nightmares) until dropped on the same button press.
I understand some concepts such as keyboard events, casting and overlaps but I’m really not sure what to do as everything I’ve tried so far doesn’t seem to work.
Also, do I need to create a new animation for carrying and carrying while walking or can I use blueprints to target the hands to a certain point on the item picked up?
Screenshot would be much appreciated (as I’m a very visual learner and get easily confused with written descriptions) and videos are even better.
(I’m using version 4.17.2)
Thanks for taking the time to read my noob question.