I have a timeline to do a Set Actor location & rotation animation. I wanted to apply that animation to several Actors in an Array to be played at the same time.
I tried using For Each Loop in Actor’s Array and perform Set Actor Location/Rotation for each actor but apparently it only plays the animation for the last index Actor.
You can use a for each loop, but you have to store the start and end points of the location and rotation in arrays and use them each time around the loop.
Hi L.F.A. ,actually my multiple actors were actually blueprint generated rather than being placed on the level if I followed the tutorial. But thanks for sharing anyway
Hi ClockworkOcean, yes I’ve already stored location & rotation in an array as well but it still only animates the last index actor. The other actors in the array, were relocated & rotated as well but they were not animated
Below here is my blueprint which shows the For Each Loop, Timeline and Set Actor Location/Rotation