Hai there!
I am making a multiplayer FPS, I am currently working on making projectiles damage players through the server, however the damage only seems to work when the projectile is fired from the server to the client and not from the client to the server? I was thinking maybe one of the variables has to be replicated or i’m missing a switch has authority somewhere?
MyProjectile BP
://gyazo/045cb160c3b50f66518c49febc1bd89e