How to apply Camera Shake to the CineCameraActor?

problem:
How to add a Camera Shake to the CineCameraActor inside my Sequencer?

I created this short Video + Audio to demonstrate my problem:

The YouTube Video I am referring to can be found here:
https://www.youtube.com/watch?v=_wKO…utu.be&t=8m33s

Thank you very much for any little help!
appreciate it!

my editor: can’t find a way to assign the cam shake…

i’ve seen some videos somewhere that show exporting the camera into maya and such to make an anim… but for now that might be a void to avoid… you might ask charles in trello, he seems to be working on it for 4.23…

A Camera Shake is effectively a custom Blueprint class so you need to create one first and then you’ll see it in that drop-down list.

To create it, click Add New from your Content Browser and then inside Miscellaneous, you should see it? I think. I did try to check but the list is so big it wouldn’t fit on my screen!