How to apply Camera Shake in Sequencer?
short video+audio that describes the issue:
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How to apply Camera Shake in Sequencer?
short video+audio that describes the issue:
------>>>>> [][1]
You need to create a camera anim or shake asset and then they’ll appear in the sequencer window. Currently, those assets are still matinee based (they’ll be edited within matinee). But since we’re planning to remove matinee in the future, those assets will be transitioned to be based on sequencer (editable within sequencer).
Here’s docs on camera anims: