How to apply camera collision?

Hi, I’m currently trying to figure out how to apply collision to a third person camera. I’ve attempted “Do Collision Test” on the CameraBoom and also tried adding a Spring Arm (also tried Do Collision Test on here as well), but I get the same result. The camera will somewhat detect collision, but will stay on the other side of the wall from the character, so there’s still a wall between the character and camera. It will stay there until I move the character a certain distance from the wall, or move the camera away from the wall. I can’t seem to figure out how to fix it where the camera will go on the other side of the wall to be able to stay showing the character.