Hello everyone,
I have materials look like this
https://forums.unrealengine.com/core/image/gif;base64
But when I drag it to the material windows it looks like this
So either I got this, with Blend mode: Masked connect to Opacity mask. The materials are gone.
Or this, Blend mode: Opaque connect to Base color, like I did the face and the eye without problem. The color part of materials conquered all the areas.
But I want this
How to do it?
Thank you.