how to append actor to level by blueprint

i have a datatable ,every map have some interactable object ,i want to dynamic add actor to the map by blueprint,how can i do ?

Hey there @cheetahaa! I wrote a script for another user a while back that can take actor data from a data table and place them around a level, it also has the ability to read and write to CSV files. Hope this helps!

i found a solution ,but always thank you
my data table


my actor

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