Hi! I just started with unreal and i need your help! How can i simulate an heart beating using visual scripts? I even have the animation in 3dsMax, is that possible to use it on unreal?
Is it derived by Bones or morph? If you have the animation ready in 3D max all you have to do is import it to Unreal Engine.
I don’t know. When i import the object there is a physics asset and a skeleton in the content folder. What should i do?
I used a morpher on 3dsmax, then i’ve imported fbx file on unreal but the animation doesn’t work. Please help!